After six years in development and three years in early access, Baldur’s Gate 3 is now live everywhere in the world. Due to the sheer size of the game, with reports boasting 174 hours worth of cutscenes and over 17,000 ending variations, and an impossible review window — The Verge received our code on Sunday — it’s going to take a while before formal reviews start popping up. (Or at least it should, but there will inevitably be some places that mainline the game in service of an…