Warner Bros. Discovery took a $200 million hit after the launch of Suicide Squad: Kill the Justice League, the troubled looter shooter released in February — and now we have a sense of what went wrong. A new report from Bloomberg details some of the studio’s struggles behind the scenes, including inexperience with the multiplayer genre and a “constantly changing vision.”
Rocksteady, the UK-based studio owned by Warner Bros. Discovery, was tasked with developing a Suicide Squad game in…